Well... first of all it's not the same scratch texture, looks like it's the same but it's not
Let's discuss the following image..
Left to right, top to bottom we have, ribbon in the idd, hga, mossbauer's ribbon, idd ribbon on mars and extreme close-up of the idd's base.
All of them being great examples (and I am grateful I found images of THIS quality) but the last one is the best. As you can see they are not smooth at all. The renders that show 'scratched' cables are extreme closeups, if it was a bit further away you wouldn't be able to tell there's something there, it will make the surface seem 'strangely' reflective as it shows in most of the mars rover reference pictures.
In the specific render that the scratches are shown (the idd closeup I posted before) You see 3 parts of the ribbon, left, center and right side. They all have the same texture on, but look how different they show according to the light source reflected on them. Just notice the right part of the cable, isn't this what you were looking for? Let alone these are TEMP renders, not lighted properly, just a sun source with too much intensity.
Last but not least, I have too much trouble making out the colors in different reference photos I have. Some reference is washed out, some is indoor lighted, some outdoor lighted. Sometimes is seems red-ish, sometimes yellow-ish, other times brown-ish. I still am not sure about the ribbon color, that's why I ended up in something in between all of the above.
Moreover, the cables. In most photos they seem yellow. In others orange to red. In 99% photos you can't make out that they are actually transparent and more than one cables are inside of them, but I tried to replicate this as well.
I want to hear about everyone's opinion but, trust me, I am way too thorough to leave such mistakes occur