I finished up some improvements on the DD detector (C++) and tried it out on the SOL 148 Event.
Since this sequence was taken at High Noon at Jezero, there are no long shadows from the actual 'wispy' DDs.
So, I think the dark triangular 'mat' at the beginning is low flying dust flung from the passing DD. As the dust settles it takes on the color of the ground.
Light colors are more positive image pixels than the Averaged Comparison Image (21 frames), darks are more negative pixels
The program is fully automatic: drop the images in the working directory, press the button, and a minute later its is all done.
I believe a lot more hand processing would suss out more detail and make it more photorealistic.
I included the actual vs processed images as a comparison -- a little extra compression made it all fit into the upload limit.
GIF
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