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Unmanned Spaceflight.com > EVA > Image Processing Techniques
DaveRM
This is my first post. smile.gif

FYI.
Over the last couple of weeks there have been 2 new Blender add-ons to import DTMs/DEMs.

The first, written by Tim Spriggs from HiRise, imports HiRise DTMs into Blender.
The add-on is now part of the Blender 2.56a Beta release and is available at:
Download Page
The Blender Wiki page for the add-on.

I am a beginner with Blender but here are 2 of my attempts with the add-on.
I am using an XP Pro box with 2GB of ram.
I am still working on the colors and lighting.
Zumba Crater
Victoria Crater

The second add-on, written by Valter Battioli, imports LRO Lola and MGS Mola data.
This add-on is still in development.
BlemderArtist.org thread.
The Blender Wiki page for the add-on.

I just started playing with this one.

Dave
djellison
Hmm - can you export a mesh derived from HiRISE DTMs?
DaveRM
It would depend on the format.
What format do you need?

I have not tried to export anything. No place else to go. smile.gif

Dave

JohnVV
the new version is finally getting plugins
I have been using the old "load_dem.py" &"MoonAndMars.py" in 2.49b

now i need to see if 2.56 opens .ply meshes 2.5 did not
then if i can export to .cmod
MouseOnMars
Can this cope with Mars Express DTM's ?
JohnVV
DaveRM
and any other

i can make available a 65536x32768 16 bit unsinged map derived from the lola 256 that has been "destripped " full map
it is however 2.1 gig zip file and currently in MY default format ( vips/Nip2 *.v format)
the first post on
"http://blenderartists.org/forum/showthread.php?t=205737"
"Tycho crater on the Moon"
has a very stripped mesh
JohnVV
been having "fun" with io_import_LRO_Lola_MGS_Mola_img.py
it opens the LDEM_?.IMG + LDEM_?.LBL just fine
BUT
any that i export to img from isis " isis2pds " ( even /isis_3/data/base/dems ulcn2005_lpo_0004.cub ,LRO_LOLA_LDEM_global_128ppd_20100915.cub ,molaMarsPlanetaryRadius0004.cub )
or the lola 64k map i made ( reduced to a 2k map )
or the "PhobosShapeNew.cub" shape model i made

they all crash 2.56

time to fined the old username/pasword for blenderartists.org or make a new one
JohnVV
crashing solved
the blender linux 64 bit binary is unstable on suse 11.3
i had to build the svn source

ALSO if there is a vicar header on the img file there might be a crash
the ldem4,16,64,256, do NOT have a header in the img .
Only the detached lbl .

so if anyone exports isis cub's to img REMOVE the pds header in the img
JohnVV
an update
the tool by ValterVB works fine on the current Blender 2.5.8
io_import_LRO_Lola_MGS_Mola_img.py
http://wiki.blender.org/index.php/Extensio...SA_IMG_Importer

at least on suse11.3 64 bit.
phase4
QUOTE (DaveRM @ Jan 7 2011, 05:35 PM) *
Over the last couple of weeks there have been 2 new Blender add-ons to import DTMs/DEMs.

It seems these two addons, while they worked perfectly, didn't survive the Blender 2.8 makeover.
To keep them from getting old and abandoned I have modified both scripts to work with current Blender and put them on github.
Credits go out to the original authors:

Valter Battioli
LRO Lola & MGS Mola img Importer
Instructions for Blender 2.6
github link

Nicholas Wolf
HiRISE DTM Importer
Instructions for Blender 2.7
github link
JohnVV
QUOTE (phase4 @ Dec 8 2020, 07:43 PM) *
It seems these two addons, while they worked perfectly, didn't survive the Blender 2.8 makeover.
To keep them from getting old and abandoned I have modified both scripts to work with current Blender and put them on github.
Credits go out to the original authors:

thank you the lro importer works just fine on blender 2.9.1
it imports one of my artistic DEM's ( this one is a KBO )
Click to view attachment
Neal Spence
Hi Sorry if this is a little late to the discussion,

I find Blender 2.79 with the HiRISE addon is perfect for the Lroc and HiRISE DTM's and easily exports to a wavefront object etc, which I then import into 3DS Max to overlay the orthographic data and render from there.

I have / had no 3d modelling background or digital image qualifications, so to start I found the process to be quite confusing to begin.

Here's a couple of the HiRISE & Lroc images I have created using Blender and 3ds max...


https://www.flickr.com/photos/terraform-mars/48955510891 - Jackson Crater (Lunar)


https://www.flickr.com/photos/terraform-mars/50804791742 - Eimmart Crater (Lunar)


https://www.flickr.com/photos/terraform-mars/50944898458 - HiRISE / MRO DTM : PSP_003910_1685 (RGB) "Labyrinthus Noctis Pit"


https://www.flickr.com/photos/terraform-mars/50935333713 - HiRISE DTM : ESP_063956_2315 "Dune Monitoring in Crater"
TrappistPlanets
QUOTE (DaveRM @ Jan 7 2011, 04:35 PM) *
This is my first post. smile.gif

FYI.
Over the last couple of weeks there have been 2 new Blender add-ons to import DTMs/DEMs.

The first, written by Tim Spriggs from HiRise, imports HiRise DTMs into Blender.
The add-on is now part of the Blender 2.56a Beta release and is available at:
Download Page
The Blender Wiki page for the add-on.

I am a beginner with Blender but here are 2 of my attempts with the add-on.
I am using an XP Pro box with 2GB of ram.
I am still working on the colors and lighting.
Zumba Crater
Victoria Crater

The second add-on, written by Valter Battioli, imports LRO Lola and MGS Mola data.
This add-on is still in development.
BlemderArtist.org thread.
The Blender Wiki page for the add-on.

I just started playing with this one.

Dave

the download page is saying not found, help please

QUOTE (JohnVV @ Dec 14 2020, 11:08 PM) *
thank you the lro importer works just fine on blender 2.9.1
it imports one of my artistic DEM's ( this one is a KBO )
Click to view attachment

" it imports one of my artistic DEM's ( this one is a KBO )"
how did you make that artistic DEM?
JohnVV
QUOTE
how did you make that artistic DEM?

i used blender nodes to make the heightmap and a texture for that KBO

here is a blend file for something like that above image
https://drive.google.com/file/d/1L8xCQl5AJh...iew?usp=sharing

it is similar and you can play with the node settings to create what you want

there is NO!!! documentation you will have to fallow the logic of the node set up
TrappistPlanets
QUOTE (JohnVV @ Jun 7 2021, 12:30 AM) *
i used blender nodes to make the heightmap and a texture for that KBO

here is a blend file for something like that above image
https://drive.google.com/file/d/1L8xCQl5AJh...iew?usp=sharing

it is similar and you can play with the node settings to create what you want

there is NO!!! documentation you will have to fallow the logic of the node set up

will it work in 2.70? (i am unable to use the 2.8 versions due to computer limitations)
and i tried opening the link and it gave me access denied (you must have forgotten to change the link settings from restricted to everyone with the link)
Click to view attachment

anyways to bring thinks back on topic, what KBO is that?
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