It's diabolically addictive...almost hypnotic.
I've been hooked on it all night, after noticing babakm's note. It's simple...left click to add an object, and right click in the menu area to change options. I haven't found a limit to the number of objects the app can handle. I've been clicking until my finger wore out, creating a cloud of hundreds of objects.
I am having a difficult time getting small particles to fall into orbit around larger ones as moons that persisted very long, but my most recent simulation managed to create a system with a large body revolving wildly close to the sun and a small object locked into a resonance with it on the same orbit. I wonder if such a configuration could even be resolved with current techniques used to observe exoplanetary systems.
It was interesting to note that whether I used random or circular initial orbits, it didn't take long for the system to purge most of the chaos I imposed on it. It was fun to sit back and watch the carnage, with the occasional object ejected from the system as if it was fired from a rifle. You can change many of the parameters, and even insert additional, stationary stars, but then it gets really crazy.
This certainly is an improvement on the old DOS program that simulated orbits.